The replacement of traditional games by virtual entertainments in interface with the development of the child: Some considerations

Autores

  • Exdra Pablya Pires da Silva
  • Juliete Peres
  • Kelly Cristina Puertas

Palavras-chave:

Games, Virtual, Development, Child

Resumo

In the conception of De Pontes (2017) the period of the Middle Ages was marked by the non-existent concept of childhood, so age did not have a special weight. People lived in a timeless way, regardless of their date of birth or their own age. For a long time the idea of childhood did not exist, not having the knowledge of the phases of life that is currently presented, such as childhood, adolescence and adulthood and late adulthood.

 

DOI:https://doi.org/10.56238/sevenIIImulti2023-262

Downloads

Publicado

2023-08-28

Como Citar

Silva, E. P. P. da, Peres, J., & Puertas, K. C. (2023). The replacement of traditional games by virtual entertainments in interface with the development of the child: Some considerations. Caderno De ANAIS HOME. Recuperado de https://homepublishing.com.br/index.php/cadernodeanais/article/view/706