Digital Games Evaluation: An Experience with Kahoot

Autores/as

  • Mariele Almeida Nonato
  • Joélia Martins Barros

Palabras clave:

Assessment, Kahoot, Innovation,, Games.

Resumen

Since the 16th century (SOARES, 2004, p. 35) games have been used as didactic resources. Now,
however, they are also used as evaluative instruments. And with the advent of Digital Didactic Resources
(RDD), it was realized that some digital games could be used for didactic purposes. Not all.

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Publicado

2023-04-21

Cómo citar

Almeida Nonato, M., & Martins Barros, J. (2023). Digital Games Evaluation: An Experience with Kahoot. Caderno De ANAIS HOME. Recuperado a partir de https://homepublishing.com.br/index.php/cadernodeanais/article/view/205

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Articles